In The Legend of Zelda Clue Collector's Edition, the Dark Lord Ganondorf has stolen the Triforce and is threatening Hyrule with his evil plans to rule the world! In order to fulfill the prophecy and defeat Ganondorf, you must find out WHO possesses the power to defeat Ganondorf, WHAT item is required to defeat him, and WHERE he has established his hidden lair. The game largely plays similarly to the regular version of Clue, with the addition of two new mechanics. ... Read More
Read LessIn The Legend of Zelda Clue Collector's Edition, the Dark Lord Ganondorf has stolen the Triforce and is threatening Hyrule with his evil plans to rule the world! In order to fulfill the prophecy and defeat Ganondorf, you must find out WHO possesses the power to defeat Ganondorf, WHAT item is required to defeat him, and WHERE he has established his hidden lair. The game largely plays similarly to the regular version of Clue, with the addition of two new mechanics. First, you have boss encounters, where you can draw from a deck of Boss Encounter cards if you land on a ? symbol or roll a ? on the dice. If you draw a regular Boss, you've defeated it and gain it's power, and if you draw the 8th Ganondorf card, you're immediately out of the game. Second, each character has a special power you can use once per game. For example, Impa's power lets you start two Rumors (aka Suggestions in regular Clue) in a single turn.
Game info on BoardGameGeek.com
In The Legend of Zelda Clue Collector's Edition, the Dark Lord Ganondorf has stolen the Triforce and is threatening Hyrule with his evil plans to rule the world! In order to fulfill the prophecy and defeat Ganondorf, you must find out WHO possesses the power to defeat Ganondorf, WHAT item is required to defeat him, and WHERE he has established his hidden lair. The game largely plays similarly to the regular version of Clue, with the addition of two new mechanics. First, you have boss encounters, where you can draw from a deck of Boss Encounter cards if you land on a ? symbol or roll a ? on the dice. If you draw a regular Boss, you've defeated it and gain it's power, and if you draw the 8th Ganondorf card, you're immediately out of the game. Second, each character has a special power you can use once per game. For example, Impa's power lets you start two Rumors (aka Suggestions in regular Clue) in a single turn.
Game info on BoardGameGeek.com
In The Legend of Zelda Clue Collector's Edition, the Dark Lord Ganondorf has stolen the Triforce and is threatening Hyrule with his evil plans to rule the world! In order to fulfill the prophecy and defeat Ganondorf, you must find out WHO possesses the power to defeat Ganondorf, WHAT item is required to defeat him, and WHERE he has established his hidden lair. The game largely plays similarly to the regular version of Clue, with the addition of two new mechanics. ... Read More
Read LessIn The Legend of Zelda Clue Collector's Edition, the Dark Lord Ganondorf has stolen the Triforce and is threatening Hyrule with his evil plans to rule the world! In order to fulfill the prophecy and defeat Ganondorf, you must find out WHO possesses the power to defeat Ganondorf, WHAT item is required to defeat him, and WHERE he has established his hidden lair. The game largely plays similarly to the regular version of Clue, with the addition of two new mechanics. First, you have boss encounters, where you can draw from a deck of Boss Encounter cards if you land on a ? symbol or roll a ? on the dice. If you draw a regular Boss, you've defeated it and gain it's power, and if you draw the 8th Ganondorf card, you're immediately out of the game. Second, each character has a special power you can use once per game. For example, Impa's power lets you start two Rumors (aka Suggestions in regular Clue) in a single turn.
Game info on BoardGameGeek.com
In The Legend of Zelda Clue Collector's Edition, the Dark Lord Ganondorf has stolen the Triforce and is threatening Hyrule with his evil plans to rule the world! In order to fulfill the prophecy and defeat Ganondorf, you must find out WHO possesses the power to defeat Ganondorf, WHAT item is required to defeat him, and WHERE he has established his hidden lair. The game largely plays similarly to the regular version of Clue, with the addition of two new mechanics. First, you have boss encounters, where you can draw from a deck of Boss Encounter cards if you land on a ? symbol or roll a ? on the dice. If you draw a regular Boss, you've defeated it and gain it's power, and if you draw the 8th Ganondorf card, you're immediately out of the game. Second, each character has a special power you can use once per game. For example, Impa's power lets you start two Rumors (aka Suggestions in regular Clue) in a single turn.
Game info on BoardGameGeek.com
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