“The concept behind this game is the programming of warrior robots that fight each other. Each robot comes equipped with 4 sensors, a rotating ablative shield and a turret mounted laser. Inspired by Robo Rally.” The game is played on a square grid, the size of which depends on the number of players. Each player has two pieces, a robot model and a shield marker (the latter denotes the current facing of the robot’s shield). The players also use identical decks ... Read More
Read Less“The concept behind this game is the programming of warrior robots that fight each other. Each robot comes equipped with 4 sensors, a rotating ablative shield and a turret mounted laser. Inspired by Robo Rally.” The game is played on a square grid, the size of which depends on the number of players. Each player has two pieces, a robot model and a shield marker (the latter denotes the current facing of the robot’s shield). The players also use identical decks of 22 programming cards. These cards are gradually discarded as a player’s robot takes damage.
Game info on BoardGameGeek.com
“The concept behind this game is the programming of warrior robots that fight each other. Each robot comes equipped with 4 sensors, a rotating ablative shield and a turret mounted laser. Inspired by Robo Rally.” The game is played on a square grid, the size of which depends on the number of players. Each player has two pieces, a robot model and a shield marker (the latter denotes the current facing of the robot’s shield). The players also use identical decks of 22 programming cards. These cards are gradually discarded as a player’s robot takes damage.
Game info on BoardGameGeek.com
“The concept behind this game is the programming of warrior robots that fight each other. Each robot comes equipped with 4 sensors, a rotating ablative shield and a turret mounted laser. Inspired by Robo Rally.” The game is played on a square grid, the size of which depends on the number of players. Each player has two pieces, a robot model and a shield marker (the latter denotes the current facing of the robot’s shield). The players also use identical decks ... Read More
Read Less“The concept behind this game is the programming of warrior robots that fight each other. Each robot comes equipped with 4 sensors, a rotating ablative shield and a turret mounted laser. Inspired by Robo Rally.” The game is played on a square grid, the size of which depends on the number of players. Each player has two pieces, a robot model and a shield marker (the latter denotes the current facing of the robot’s shield). The players also use identical decks of 22 programming cards. These cards are gradually discarded as a player’s robot takes damage.
Game info on BoardGameGeek.com
“The concept behind this game is the programming of warrior robots that fight each other. Each robot comes equipped with 4 sensors, a rotating ablative shield and a turret mounted laser. Inspired by Robo Rally.” The game is played on a square grid, the size of which depends on the number of players. Each player has two pieces, a robot model and a shield marker (the latter denotes the current facing of the robot’s shield). The players also use identical decks of 22 programming cards. These cards are gradually discarded as a player’s robot takes damage.
Game info on BoardGameGeek.com
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