Posted Monday, 26-Jan-2015
A compilation of reviews for Sheriff of Nottingham.
Arcane Wonder’s new game Sheriff of Nottingham is “a very easy game to learn,” wrote BoardsandBees, “The biggest barrier to entry, I think, is just the nature of the game. It’s a game about lying. You have to lie.”
“The Sheriff of Nottingham is a game of backstabbing, lies and deceit. So really, it fits in perfectly with my gaming group,” said Sining Ong at SomethingsWrong.sg. “Players play as merchants trying to bring their goods into Nottingham. They each choose a certain number of goods, put them into their own personal satchels and then declare what is inside that bag.”
Don from InitiativeTableTop provides a sample round:
Sheriff: “What do you all have in your bags?”
Player 1: “I have 3 cheese Sheriff” (telling the truth)
Player 2: “I have 5 apples Sheriff” (lying, the bag contains 3 apples and 2 mead)
Player 3: “I have 2 chickens Sheriff” (lying the bag contains 2 pepper)
Player 4: “I have 4 bread Sheriff” (telling the truth)
The sheriff can then choose to investigate any suspicions of deceit.
“If the player was honest,” Ong continues, “the sheriff has to pay him an inconvenience fee for opening his satchel. If the player was dishonest however…all the goods he didn’t declare are confiscated by the Sheriff and he has to pay the Sheriff an import tax on them. The winner at the end is the one with the highest value of goods that successfully made it into the market.”
“The first thing I noticed when we played Sheriff of Nottingham was that everyone was laughing, every round!” Elizabeth from BoardGameBarrister writes, “We loved every minute of it. There’s the thrill and suspense of trying not to get caught, the hilarious table talk as the Sheriff threatens to inspect the players’ market bags, and the surprise when you find out which of your fellow merchants were lying or telling the truth.”
“Let’s start with the good stuff,” said Meepletown, “The artwork for this game is just amazing, and really sucks you into the theme. The rulebook is good and clear, with a handy reference page on the back, and the insert was smartly designed to be useful during the game, although the coins will fly around if you store it sideways.”
“Solid, but a bit clunky,” Matt M. Casey wrote on his blog CleverPlayGames. “Sheriff of Nottingham suffers from a few minor flaws. With 216-cards, the deck proves difficult to shuffle — which is particularly important because players naturally sort the cards over the course of the game. Managing the game’s twin discard piles gets messy, and there’s the previously mentioned issue with negotiations dragging on so long that the fun drains away.”
“Negotiation offers a gaming experience unlike any other,” BoardsandBees said – it’s a form of human interaction that you just can’t get from computers. And this is one of the best negotiation games I have played.”
Published by BoardGamePrices.com
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