A new Dungeons & Dragons game, more games from Richard Launius, Container reprint, and more in this week’s Board Game News Brief
More Dungeons & Dragons – Assault of the Giants announced for 2017.
Following in the vein of The Legend of Drizzt and Wrath of Ashardalon, Wizkids have started delving in the dark with their new game, Assault of the Giants.
Helmed by Andrew Parks, designer of Core Worlds, Star Trek: Frontier, and both the Dungeons & Dragons and Star Trek branches of the Attack Wing miniature series, Assault of the Giants puts players in the role of the titular Giants (which in the game come as 14 miniatures 4-5 inches high) out to secure resources, assault settlements, and claim the right to rule.
Raise Cthulhu from his slumber in Fate of the Elder Gods
A competitive board game about summoning eldritch beings from out of time and space – Fate of the Elder Gods places players in the role of cultists trying to bring their chosen ancient one to this world.
The game is designed by Richard Launius, who worked on the original Arkham Horror as well as the reprint by Fantasy Flight Games – as well as such games as Elder Signs and Mansions of Madness. He is joined on the design team by Christopher Kirkman and Darrell Louder (Compounded, Bottom of the 9th).
Container reprint announced
The 2007 eurogame is finally coming in. Having received only 1 print run, the game is nevertheless well regarded among fans of heavy eurogames, and now will be republished with possible gameplay updates and reworks by the original designers.
The game will definitely feature updated components in the form of new artwork, and revised editions of the ships – which were originally resin, but now will probably be full plastic miniatures (insomuch as giant container ships can be called miniature)
Container will set sail once more in 2017.
Our first game this week is Planetariumand it’s gorgeous.
Set in the orbit of a newborn star, Planetarium is a eurogame of creating your very own solar system. Matter and planetoid tokens slowly drift in orbit around the board, and players can play cards to affect their planets such as Sulfur Dioxide Vents and Giant Impact to simulate the violent and unpredictable effects of a solar system in the state of being born.
Less violent however is Sea Turtle Scurry, a cute game of guiding newborn turtles to safety in the ocean.
It’s a game of tile-laying and card playing as players try to get their baby turtle to the ocean past all the obstacles on the beach. It’s also adorable.
Loved Star Realms, but wanted a different setting? Hero Realms is now live on Kickstarter.
The deck building game switches to fantasy and introduces a host of new gamemodes – the base set comes with 4 competitive and multiplayer modes, but players can purchase campaign decks or boss decks to introduce co-op, solo, or 1 vs many to their experience. You can also buy small, 15 card character packs to play as a Wizard, or a Thief, or a Ranger, and so on.
HOPE – The Board Game is a science fiction game about creating stability in human-occupied space. The galaxy is under threat, and players must semi-cooperatively work to research technology and move their heroes across the galaxy in order to fight it.
Semi-cooperatively? Yes, because there can only be one winner – and there might even be a traitor amongst you. Along with the board design based heavily around an optical illusion, HOPE looks to change the way you look at space games.
Airlines – Golden Age has 3D airplane miniatures that you can customize. If that hasn’t already sold you, nothing I can say will.
This airline management game features two pledge levels – a gateway-level game playable in an hour and a more in-depth version playable in 2 hours – at the higher pledge level, both games will come in the same box.